Mostrando postagens com marcador Neuroscience. Mostrar todas as postagens
Mostrando postagens com marcador Neuroscience. Mostrar todas as postagens

quarta-feira, 28 de outubro de 2015

Rise of the Microglia

 

 

New research shows that the resident immune cells of the brain are involved in both development and disease

By Diana Kwon October 23, 2015

Microglia, the immune cells of the brain, have long been the underdogs of the glia world, passed over for other, flashier cousins, such as astrocytes. Although microglia are best known for being the brain’s primary defenders, scientists now realize that they play a role in the developing brain and may also be implicated in developmental and neurodegenerative disorders. The change in attitude is clear, as evidenced by the buzz around this topic at this year’s Society for Neuroscience (SfN) conference, which took place from October 17 to 21 in Chicago, where scientists discussed their role in both health and disease.

Activated in the diseased brain, microglia find injured neurons and strip away the synapses, the connections between them. These cells make up around 10 percent of all the cells in the brain and appear during early development. For decades scientists focused on them as immune cells and thought that they were quiet and passive in the absence of an outside invader. That all changed in 2005, when experimenters found that microglia were actually the fastest-moving structures in a healthy adult brain. Later discoveries revealed that their branches were reaching out to surrounding neurons and contacting synapses. These findings suggested that these cellular scavengers were involved in functions beyond disease.

The Brain’s Sculptors
The discovery that microglia were active in the healthy brain jump-started the exploration into their underlying mechanisms: Why do these cells hang around synapses? And what are they doing?

For reasons scientists don’t yet understand, the brain begins with more synapses than it needs. “As the brain is making its [connections], it’s also eliminating them,” says Cornelius Gross, a neuroscientist at the European Molecular Biology Laboratory. Microglia are critical to this process, called pruning: they gobble up synapses, thus helping to sculpt the brain by eliminating unwanted connections.* But how do microglia know which synapses to get rid of and which to leave alone?

New evidence suggests that a protective tag that keeps healthy cells from being eaten by the body’s immune system may also shield against microglial activity in the brain. Emily Lehrman, a doctoral candidate in neuroscientist Beth Stevens’s laboratory at Boston’s Children’s Hospital, presented these unpublished findings at this year’s SfN. The [protective tag]’s receptor is highly expressed in microglia during peak pruning,” Lehrman says. Without an abundance of this receptor, the tag is unable to protect the cells, leading to excess engulfment by microglia and overpruning of neuronal connections.* 

But pruning is not always a bad thing. Other molecules work to ensure that microglia remove weak connections, which can be detrimental to brain function. Cornelius Gross, a neuroscientist at the European Molecular Biology Laboratory, and his research group have been investigating the activity of fractalkine, a key molecule in neuron-microglia signaling whose receptors are found exclusively on microglia. “Microglia mature in a way that matches synaptogenesis, which sets up the hypothesis that neurons are calling out to microglia during this period,” Gross says.

His lab found that removing the receptor for fractalkine created an overabundance of weak synaptic contacts caused by deficient synaptic pruning during development in the hippocampus, a brain area involved in learning and memory. These pruning problems led to decreased functional connectivity in the brain, impaired social interactions and increased repetitive behavior—all telltale signs of autism. Published last year in Nature Neuroscience (Scientific American is part of Springer Nature), this work was also presented at the conference.

When Pruning Goes Awry
Studies have also found evidence for increased microglial activation in individuals with schizophrenia and autism; however, whether increased microglial activity is a cause or effect of these diseases is unclear. “We still need to understand whether pruning defects are contributing to these developmental disorders,” Stevens says.

Some findings are emerging from studies on Rett syndrome, a rare form of autism that affects only girls. Dorothy Schafer, now at the University of Massachusetts Medical School, studied microglia’s role in Rett syndrome while she was a postdoctoral researcher in Stevens’s lab. Using mice with mutations in MECP2, the predominant cause of the disease, she found that while microglia were not engulfing synapses during early development, the phagocytic capacity (or the gobbling ability) of these cells increased during the late stages of the disease. These unpublished results suggest that microglia were responding secondarily to a sick environment and partially resolve a debate going on about what microglia do in Rett syndrome—in recent years some studies have shown that microglia can arrest the pathology of disease, whereas others have indicated that they cannot. “Microglia are doing something, but in our research, it seems to be a secondary effect,” Shafer says. “What’s going on is still a huge mystery.”

Return of the Pruning Shears
As the resident immune cells, microglia act as sentinels, sensing and removing disturbances in the brain. When the brain is exposed to injury or disease, microglia surround the damaged areas and eat up the remains of dying cells. In Alzheimer’s disease, for example, microglia are often found near the sites of beta-amyloid deposits, the toxic clumps of misfolded proteins that appear in the brain of affected people. On one hand, microglia may delay the progression of disease by clearing cellular debris. But it is also possible that they are contributing to disease.

Early synapse loss is a hallmark of many neurodegenerative disorders. Growing evidence points to the possibility that microglial pruning pathways seen in early development may be reactivated later in life, leading to disease. Unpublished data from Stevens’s lab presented at the conference suggest that microglia are involved in the early stages of Alzheimer’sand that blocking microglia’s effects could reduce the synapse loss seen in Huntington’s disease.

As a newly burgeoning field, there are still more questions than answers. Next year’s conference is likely to bring us closer to understanding what these dynamic cells are doing in the brain. Once the underdogs, microglia may be the key to future therapeutics for a wide variety of psychiatric and neurodegenerative disorders.

*Clarification (10/27/15): Text updated to provide attribution.

 

http://www.scientificamerican.com/article/rise-of-the-microglia/?WT.mc_id=SA_MB_20151028

quarta-feira, 14 de outubro de 2015

Brain structure generates pockets of sleep within the brain

 

 

MIT neuroscientists have discovered a brain circuit that can trigger small regions of the brain to fall asleep or become less alert, while the rest of the brain remains awake.

Credit: Illustration by Jose-Luis Olivares/MIT

Sleep is usually considered an all-or-nothing state: The brain is either entirely awake or entirely asleep. However, MIT neuroscientists have discovered a brain circuit that can trigger small regions of the brain to fall asleep or become less alert, while the rest of the brain remains awake.

This circuit originates in a brain structure known as the thalamic reticular nucleus (TRN), which relays signals to the thalamus and then the brain's cortex, inducing pockets of the slow, oscillating brain waves characteristic of deep sleep. Slow oscillations also occur during coma and general anesthesia, and are associated with decreased arousal. With enough TRN activity, these waves can take over the entire brain.

The researchers believe the TRN may help the brain consolidate new memories by coordinating slow waves between different parts of the brain, allowing them to share information more easily.

"During sleep, maybe specific brain regions have slow waves at the same time because they need to exchange information with each other, whereas other ones don't," says Laura Lewis, a research affiliate in MIT's Department of Brain and Cognitive Sciences and one of the lead authors of the new study, which appears in the journal eLife.

The TRN may also be responsible for what happens in the brain when sleep-deprived people experience brief sensations of "zoning out" while struggling to stay awake, the researchers say.

The paper's other first author is Jakob Voigts, an MIT graduate student in brain and cognitive sciences. Senior authors are Emery Brown, the Edward Hood Taplin Professor of Medical Engineering and Computational Neuroscience at MIT and an anesthesiologist at Massachusetts General Hospital, and Michael Halassa, an assistant professor at New York University. Other authors are MIT research affiliate Francisco Flores and Matthew Wilson, the Sherman Fairchild Professor in Neurobiology and a member of MIT's Picower Institute for Learning and Memory.

Local control

Until now, most sleep research has focused on global control of sleep, which occurs when the entire brain is awash in slow waves -- oscillations of brain activity created when sets of neurons are silenced for brief periods.

However, recent studies have shown that sleep-deprived animals can exhibit slow waves in parts of their brain while they are still awake, suggesting that the brain can also control alertness at a local level.

The MIT team began its investigation of local control of alertness or drowsiness with the TRN because its physical location makes it perfectly positioned to play a role in sleep, Lewis says. The TRN surrounds the thalamus like a shell and can act as a gatekeeper for sensory information entering the thalamus, which then sends information to the cortex for further processing.

Using optogenetics, a technique that allows scientists to stimulate or silence neurons with light, the researchers found that if they weakly stimulated the TRN in awake mice, slow waves appeared in a small part of the cortex. With more stimulation, the entire cortex showed slow waves.

"We also found that when you induce these slow waves across the cortex, animals start to behaviorally act like they're drowsy. They'll stop moving around, their muscle tone will go down," Lewis says.

The researchers believe the TRN fine-tunes the brain's control over local brain regions, enhancing or reducing slow waves in certain regions so those areas can communicate with each other, or inducing some areas to become less alert when the brain is very drowsy. This may explain what happens in humans when they are sleep-deprived and momentarily zone out without really falling asleep.

"I'm inclined to think that happens because the brain begins to transition into sleep, and some local brain regions become drowsy even if you force yourself to stay awake," Lewis says.

Natural sleep and general anesthesia

Understanding how the brain controls arousal could help researchers design new sleep and anesthetic drugs that create a state more similar to natural sleep. Stimulating the TRN can induce deep, non-REM-like sleep states, and previous research by Brown and colleagues uncovered a circuit that turns on REM sleep.

Brown adds, "The TRN is rich in synapses -- connections in the brain -- that release the inhibitory neurotransmitter GABA. Therefore, the TRN is almost certainly a site of action of many anesthetic drugs, given that a large classes of them act at these synapses and produce slow waves as one of their characteristic features."

Previous work by Lewis and colleagues has shown that unlike the slow waves of sleep, the slow waves under general anesthesia are not coordinated, suggesting a mechanism for why these drugs impair information exchange in the brain and produce unconsciousness.

 

http://www.sciencedaily.com/releases/2015/10/151013182735.htm

A New Way to Fight Aging in the Brain

 

 

For the first time, scientists can take skin cells from people of various ages and transform them into brain cells reflecting the ages of their donors.

By Faye Flam on October 9, 2015

Why It Matters

Aging is the number-one risk factor for Alzheimer’s and Parkinson’s diseases. Studying how living human brain cells age could speed the development of treatments for disease and cognitive decline.

Scientists created these aging human brain cells not from old brains but from the skin cells of older people.

Our brain cells change with age: various genes become more or less active, the membrane that holds the nucleus together starts to degenerate, and molecules that in young cells are neatly compartmentalized become scattered and disorganized.

Now scientists have found a way to transform ordinary skin cells into living cultures of aging human neurons—test beds for ways we might reverse these effects of time. In the past, scientists have created neurons in a dish using stem-cell technology, but those efforts produced the equivalent of embryonic neurons. Jerome Mertens of the Salk Institute for Biological Studies and his colleagues took skin cells from donors of different ages and transformed them into neurons that retained the effects of aging. This technique opens up new avenues for studying aging, age-associated diseases, and the possibility that drugs might stave off what was once inevitable.

“These results are obviously going to have an impact,” says John Gearhart, director of the Institute for Regenerative Medicine at the University of Pennsylvania, who was not part of the study. The results will not only advance research into aging, he says, but could aid in the continued quest to create new cells to repair or replace damaged organs.

Gearhart says that the new findings address a major problem in his field. There are several ways to force cells to switch from one type to another, but scientists haven’t been sure how the neurons made from a skin cell differ from the neurons that develop normally in people’s brains.

The earliest method for reprogramming cells set the aging clock back to zero, he says, because the skin cells first had to be turned into a type of stem cell similar to those in early embryos. Mertens and his colleagues tried a newer technique, first developed at Stanford University, in which a series of biochemical tweaks switched skin cells directly into brain cells.

What nobody knew, says Mertens, was how the cells created by this more direct route differed from the ones that had been first returned to an embryonic state. Were they making baby neurons or ones that reflected the ages of the donors? To find out, he and his colleagues collected skin cells from 19 people of different ages from infancy to 89, turned them directly into brain cells, and compared them with cells obtained from autopsies of people at different ages. They found that the transformed neurons carried certain telltale signs of aging in proportion to the age of the donors. Indeed, he says, they found that skin cells from older people could be turned into the equivalent of neurons from older people. They published their results in the latest issue of the journal Cell Stem Cell.

The older neurons show different patterns of gene activation, says Martens. Age also disrupts what’s called compartmentalization—the ordered way in which some proteins stay confined to the nucleus of cells and others to the surrounding cytoplasm.

Martens says the membrane separating the nucleus from the rest of the cell starts to fail, so as our cells age, more proteins end up in the wrong place. He’s eager to understand how this process affects the way our brains age and our susceptibility to diseases such as ALS and Alzheimer’s. The cell-transforming technique might also be expanded to produce three-dimensional structures called organoids, he says, which can be used as models of human organs.

 

http://www.technologyreview.com/news/542336/a-new-way-to-fight-aging-in-the-brain/

sábado, 19 de setembro de 2015

3-D printed guide helps regrow complex nerves after injury

 

 

This is a 3-D printed nerve regeneration pathway implanted in a rat helped to improve walking in 10 to 12 weeks after implantation.

Credit: University of Minnesota College of Science and Engineering

A national team of researchers has developed a first-of-its-kind, 3D-printed guide that helps regrow both the sensory and motor functions of complex nerves after injury. The groundbreaking research has the potential to help more than 200,000 people annually who experience nerve injuries or disease.

Collaborators on the project are from the University of Minnesota, Virginia Tech, University of Maryland, Princeton University, and Johns Hopkins University.

Nerve regeneration is a complex process. Because of this complexity, regrowth of nerves after injury or disease is very rare, according to the Mayo Clinic. Nerve damage is often permanent. Advanced 3D printing methods may now be the solution.

In a new study, published today in the journal Advanced Functional Materials, researchers used a combination of 3D imaging and 3D printing techniques to create a custom silicone guide implanted with biochemical cues to help nerve regeneration. The guide's effectiveness was tested in the lab using rats.

To achieve their results, researchers used a 3D scanner to reverse engineer the structure of a rat's sciatic nerve. They then used a specialized, custom-built 3D printer to print a guide for regeneration. Incorporated into the guide were 3D-printed chemical cues to promote both motor and sensory nerve regeneration. The guide was then implanted into the rat by surgically grafting it to the cut ends of the nerve. Within about 10 to 12 weeks, the rat's ability to walk again was improved.

"This represents an important proof of concept of the 3D printing of custom nerve guides for the regeneration of complex nerve injuries," said University of Minnesota mechanical engineering professor Michael McAlpine, the study's lead researcher. "Someday we hope that we could have a 3D scanner and printer right at the hospital to create custom nerve guides right on site to restore nerve function."

Scanning and printing takes about an hour, but the body needs several weeks to regrow the nerves. McAlpine said previous studies have shown regrowth of linear nerves, but this is the first time a study has shown the creation of a custom guide for regrowth of a complex nerve like the Y-shaped sciatic nerve that has both sensory and motor branches.

"The exciting next step would be to implant these guides in humans rather than rats," McAlpine said. In cases where a nerve is unavailable for scanning, McAlpine said there could someday be a "library" of scanned nerves from other people or cadavers that hospitals could use to create closely matched 3D-printed guides for patients.

In addition to McAlpine, major contributors to the research team include Blake N. Johnson, Virginia Tech; Xiaofeng Jia, University of Maryland and Johns Hopkins University; and Karen Z. Lancaster, Esteban Engel, and Lynn W. Enquist, Princeton University.

This research was funded by grants from the National Institutes of Health, the Defense Advanced Research Projects Agency, the Maryland Stem Cell Research Fund, and the Grand Challenges Program at Princeton University.

To read more about the study entitled "3D Printed Anatomical Nerve Regeneration Pathways," visit the Advanced Functional Materials website.


Story Source:

The above post is reprinted from materials provided by University of Minnesota. Note: Materials may be edited for content and length.


Journal Reference:

  1. Blake N. Johnson, Karen Z. Lancaster, Gehua Zhen, Junyun He, Maneesh K. Gupta, Yong Lin Kong, Esteban A. Engel, Kellin D. Krick, Alex Ju, Fanben Meng, Lynn W. Enquist, Xiaofeng Jia, Michael C. McAlpine. 3D Printed Anatomical Nerve Regeneration Pathways. Advanced Functional Materials, 2015; DOI: 10.1002/adfm.201501760

 

sábado, 4 de julho de 2015

"Hippocampal neurons"

 


"Hippocampal neurons," by Robert Clark, University of California, San Diego.

As one of the most prominent structures in the brain, the hippocampus plays an important role in acquiring memory for certain everyday facts--semantic memory--and in holding onto autobiographical memories--episodic memory. It also looks a lot like a seahorse. (Hippocampus means "horse sea-monster" in Greek.) Neuroscientist Robert Clark played up the resemblance in this image. Clark digitally added images of real hippocampal neurons to a pair of gold seahorses. The seahorses are oriented as they would be in the human brain.

The image won expert's choice (first place) in the posters & graphics category of the 2015 Visualization Challenge, now called The Vizzies, a long-running, annual competition co-sponsored by the National Science Foundation and Popular Science. [The competition was formerly named the International Science & Engineering Visualization Challenge (SciVis) and was previously co-sponsored with AAAS' journal Science.] The competition aims to recognize some of the most beautiful visualizations from the worlds of science and engineering and awards prizes in five categories: photography, video, illustration, posters & graphics and interactives.
To learn more about the competition and view all the winning entries past and present, see the NSF Special Report: 
The VIZZIES: Visualization Challenge.

 

source: nsf.com

domingo, 31 de maio de 2015

Researchers find “lost” memories


Fri, 05/29/2015 - 7:27am
Helen Knight, MIT News correspondent

Image: Christine Daniloff/MIT
Image: Christine Daniloff/MIT

Memories that have been “lost” as a result of amnesia can be recalled by activating brain cells with light.
In a paper published in Science, researchers at Massachusetts Institute of Technology (MIT) reveal that they were able to reactivate memories that could not otherwise be retrieved, using a technology known as optogenetics.
The finding answers a fiercely debated question in neuroscience as to the nature of amnesia, according to Susumu Tonegawa, the Picower Professor in MIT’s Dept. of Biology and director of the RIKEN-MIT Center at the Picower Institute for Learning and Memory, who directed the research by lead authors Tomas Ryan, Dheeraj Roy and Michelle Pignatelli.

Neuroscience researchers have for many years debated whether retrograde amnesia—which follows traumatic injury, stress, or diseases such as Alzheimer’s—is caused by damage to specific brain cells, meaning a memory cannot be stored, or if access to that memory is somehow blocked, preventing its recall.

“The majority of researchers have favored the storage theory, but we have shown in this paper that this majority theory is probably wrong,” Tonegawa says. “Amnesia is a problem of retrieval impairment.”

Memory researchers have previously speculated that somewhere in the brain network is a population of neurons that are activated during the process of acquiring a memory, causing enduring physical or chemical changes.
If these groups of neurons are subsequently reactivated by a trigger such as a particular sight or smell, for example, the entire memory is recalled. These neurons are known as “memory engram cells.”

Shedding light
In 2012 Tonegawa’s group used optogenetics—in which proteins are added to neurons to allow them to be activated with light—to demonstrate for the first time that such a population of neurons does indeed exist in an area of the brain called the hippocampus.

However, until now no one has been able to show that these groups of neurons do undergo enduring chemical changes, in a process known as memory consolidation. One such change, known as “long-term potentiation” (LTP), involves the strengthening of synapses, the structures that allow groups of neurons to send signals to each other, as a result of learning and experience.

To find out if these chemical changes do indeed take place, the researchers first identified a group of engram cells in the hippocampus that, when activated using optogenetic tools, were able to express a memory.
When they then recorded the activity of this particular group of cells, they found that the synapses connecting them had been strengthened. “We were able to demonstrate for the first time that these specific cells—a small group of cells in the hippocampus—had undergone this augmentation of synaptic strength,” Tonegawa says.
The researchers then attempted to discover what happens to memories without this consolidation process. By administering a compound called anisomycin, which blocks protein synthesis within neurons, immediately after mice had formed a new memory, the researchers were able to prevent the synapses from strengthening.
When they returned one day later and attempted to reactivate the memory using an emotional trigger, they could find no trace of it. “So even though the engram cells are there, without protein synthesis those cell synapses are not strengthened, and the memory is lost,” Tonegawa says.
But startlingly, when the researchers then reactivated the protein synthesis-blocked engram cells using optogenetic tools, they found that the mice exhibited all the signs of recalling the memory in full.
“If you test memory recall with natural recall triggers in an anisomycin-treated animal, it will be amnesiac, you cannot induce memory recall,” Tonegawa says. “But if you go directly to the putative engram-bearing cells and activate them with light, you can restore the memory, despite the fact that there has been no LTP.”

“Groundbreaking paper” 
Further studies carried out by Tonegawa’s group demonstrated that memories are stored not in synapses strengthened by protein synthesis in individual engram cells, but in a circuit, or “pathway” of multiple groups of engram cells and the connections between them.
“We are proposing a new concept, in which there is an engram cell ensemble pathway, or circuit, for each memory,” he says. “This circuit encompasses multiple brain areas and the engram cell ensembles in these areas are connected specifically for a particular memory.”

The research dissociates the mechanisms used in memory storage from those of memory retrieval, according to Ryan. “The strengthening of engram synapses is crucial for the brain’s ability to access or retrieve those specific memories, while the connectivity pathways between engram cells allows the encoding and storage of the memory information itself,” he says.
Changes in synaptic strength and in spine properties have long been associated with learning and memory, according to Alcino Silva, director of the Integrative Center for Learning and Memory at the Univ. of California at Los Angeles. “This groundbreaking paper suggests that these changes may not be as critical for memory as once thought, since under certain conditions, it seems to be possible to disrupt these changes and still preserve memory,” he says. “Instead, it appears that these changes may be needed for memory retrieval, a mysterious process that has so far evaded neuroscientists.”

Source: Massachusetts Institute of Technology

quinta-feira, 26 de fevereiro de 2015

Thought-controlled drones may be just the first step in aviation revolution

 

Researchers working on the Brainflight project have successfully demonstrated mind-control...

Researchers working on the Brainflight project have successfully demonstrated mind-controlled drone flight

In what may be a just a taste of what's possible when you merge robotics and neuroscience, researchers from Portugal's Brainflight project have successfully demonstrated a drone flight piloted by human thought.

The Brainflight project is led by Portuguese technology firm Tekever with the backing of several science organizations across Europe and follows in the footsteps of similar research efforts carried out around the globe. Back in 2012, researchers at Zhejiang University in China were able to demonstrate a mind-controlled drone by slapping a electroencephalogram (EEG) headset on subjects to measure their brainwaves. More recently, a project at the University of Minnesota saw pilots able to control quadcopters by imagining opening or closing their fists.

The Brainflight also uses an EEG cap, which is fitted with electrodes to monitor brainwaves. Purpose-built algorithms then translate these brain waves into control commands for the drone, determining a flight path based on the activity of the brain and a mission defined by the researchers prior to takeoff. The team tested out the system using flight simulators for both manned aircraft and unmanned aerial vehicles (UAVs). It then proceeded to carry out live flight testing with the UAV.

After a period of training the pilots' brains, they were instructed to focus on moving a s...

After a period of training their brains, the pilots were instructed to focus on moving a small circle on a screen up and down, which commanded the drone to move left and right. So enthused was the team by the success of the technique, it hopes that it could one day even be used to control commercial aircraft.

"This is an amazing high-risk and high-payoff project, with long-term impact that has already provided excellent results and will require further technology maturation," says Tekever Chief Operating Officer, Ricardo Mendes. "We truly believe that Brainflight represents the beginning of a tremendous step change in the aviation field, empowering pilots and de-risking missions, and we’re looking forward to deliver these benefits to the market with highly innovative products."

The thought of a packed 747 cruising across the Pacific Ocean controlled by somebody's thoughts is a little unsettling, but the rationale behind wanting to expand the technique to manned flight may not be as pie in the sky as it seems. The team believes that the system has the potential to make piloting an aircraft as intuitive as a regular activities like walking and running, in turn freeing up brainpower for higher thinking while also making the profession accessible to those with physical disabilities.

Other possible applications for the technology, as noted by Tekever, include offering new ways for disabled people to interact with their environments and controlling other vehicles such as cars, boats and trains.

Source: Tekever via BBC

 

quarta-feira, 24 de dezembro de 2014

That smartphone is giving your thumbs superpowers

 

  While neuroscientists have long studied brain plasticity in expert groups--musicians or video gamers, for instance--smartphones present an opportunity to understand how regular life shapes the brains of regular people.

When people spend time interacting with their smartphones via touchscreen, it actually changes the way their thumbs and brains work together, according to a report in the Cell Press journal Current Biology on December 23. More touchscreen use in the recent past translates directly into greater brain activity when the thumbs and other fingertips are touched, the study shows.

"I was really surprised by the scale of the changes introduced by the use of smartphones," says Arko Ghosh of the University of Zurich and ETH Zurich in Switzerland. "I was also struck by how much of the inter-individual variations in the fingertip-associated brain signals could be simply explained by evaluating the smartphone logs."

It all started when Ghosh and his colleagues realized that our newfound obsession with smartphones could be a grand opportunity to explore the everyday plasticity of the human brain. Not only are people suddenly using their fingertips, and especially their thumbs, in a new way, but many of us are also doing it an awful lot, day after day. Not only that, but our phones are also keeping track of our digital histories to provide a readymade source of data on those behaviors.

Ghosh explains it this way: "I think first we must appreciate how common personal digital devices are and how densely people use them. What this means for us neuroscientists is that the digital history we carry in our pockets has an enormous amount of information on how we use our fingertips (and more)."

While neuroscientists have long studied brain plasticity in expert groups--musicians or video gamers, for instance--smartphones present an opportunity to understand how regular life shapes the brains of regular people.

To link digital footprints to brain activity in the new study, Ghosh and his team used electroencephalography (EEG) to record the brain response to mechanical touch on the thumb, index, and middle fingertips of touchscreen phone users in comparison to people who still haven't given up their old-school mobile phones.

The researchers found that the electrical activity in the brains of smartphone users was enhanced when all three fingertips were touched. In fact, the amount of activity in the cortex of the brain associated with the thumb and index fingertips was directly proportional to the intensity of phone use, as quantified by built-in battery logs. The thumb tip was even sensitive to day-to-day fluctuations: the shorter the time elapsed from an episode of intense phone use, the researchers report, the larger was the cortical potential associated with it.

The results suggest to the researchers that repetitive movements over the smooth touchscreen surface reshape sensory processing from the hand, with daily updates in the brain's representation of the fingertips. And that leads to a pretty remarkable idea: "We propose that cortical sensory processing in the contemporary brain is continuously shaped by personal digital technology," Ghosh and his colleagues write.

What exactly this influence of digital technology means for us in other areas of our lives is a question for another day. The news might not be so good, Ghosh and colleagues say, noting evidence linking excessive phone use with motor dysfunctions and pain.


Story Source:

The above story is based on materials provided by Cell Press. Note: Materials may be edited for content and length.


Journal Reference:

  1. Arko Ghosh et al. Use-Dependent Cortical Processing from Fingertips in Touchscreen Phone Users. Current Biology, December 2014 DOI: 10.1016/j.cub.2014.11.026

Cite This Page:

domingo, 21 de dezembro de 2014

This Is How Music Can Change Your Brain

 

music class

Actively learning to play an instrument can help a child's academic achievement

Brain

Science has shown that when children learn to play music, their brains begin to hear and process sounds that they couldn’t otherwise hear. This helps them develop “neurophysiological distinction” between certain sounds that can aid in literacy, which can translate into improved academic results for kids.

Many parents probably read the above sentence and started mentally Google-ing child music classes in their local area. But if your kid doesn’t like learning an instrument or doesn’t actively engage in the class–opting to stare at the wall or doodle in a notebook instead of participating–he or she may not be getting all the benefits of those classes anyway.

A new study from Northwestern University revealed that in order to fully reap the cognitive benefits of a music class, kids can’t just sit there and let the sound of music wash over them. They have to be actively engaged in the music and participate in the class. “Even in a group of highly motivated students, small variations in music engagement — attendance and class participation — predicted the strength of neural processing after music training,” said Nina Kraus, director of Northwestern’s Auditory Neuroscience Laboratory  in an email to TIME. She co-authored the study with Jane Hornickel, Dana L. Strait, Jessica Slater and Elaine Thompson of Northwestern University.

Additionally, the study showed that students who played instruments in class had more improved neural processing than the children who attended the music appreciation group. “We like to say that ‘making music matters,'” said Kraus. “Because it is only through the active generation and manipulation of sound that music can rewire the brain.”

Kraus, whose research appeared today in Frontiers in Psychology, continued: “Our results support the importance of active experience and meaningful engagement with sound to stimulate changes in the brain.” Active participation and meaningful engagement translate into children being highly involved in their musical training–these are the kids who had good attendance, who paid close attention in class, “and were the most on-task during their lesson,” said Kraus.

To find these results, Kraus’s team went straight to the source, hooking up strategically placed electrode wires on the students’ heads to capture the brain’s responses.

Kraus’s team at Northwestern has teamed up with The Harmony Project, a community music program serving low-income children in Los Angeles, after Harmony’s founder approached Kraus to provide scientific evidence behind the program’s success with students.

According to The Harmony Project’s website, since 2008, 93 percent of Harmony Project seniors have gone on to college, despite a dropout rate of 50 percent or more in their neighborhoods. It’s a pretty impressive achievement and the Northwestern team designed a study to explore those striking numbers. That research, published in September in the Journal of Neuroscience, showed direct evidence that music training has a biological effect on children’s developing nervous systems.

As a follow up, the team decided to test whether the level of engagement in that music training actually matters. Turns out, it really does. Researchers found that after two years, children who not only regularly attended music classes, but also actively participated in the class, showed larger improvements in how the brain processes speech and reading scores than their less-involved peers.

“It turns out that playing a musical instrument is important,” Kraus said, differentiating her group’s findings from the now- debunked myth that just listening to certain types of music improves intelligence, the so-called “Mozart effect.” “We don’t see these kinds of biological changes in people who are just listening to music, who are not playing an instrument,” said Kraus. “I like to give the analogy that you’re not going to become physically fit just by watching sports.” It’s important to engage with the sound in order to reap the benefits and see changes in the central nervous system.

As to how to keep children interested in playing instruments, that’s up to the parents. “I think parents should follow their intuitions with respect to keeping their children engaged,” said Kraus. “Find the kind of music they love, good teachers, an instrument they’ll like. Making music should be something that children enjoy and will want to keep doing for many years!”

With that in mind, it’s not too late to trade in those Minecraft Legos, Frozen paraphernalia, XBox games, and GoldieBlox presents that you may have purchased, and swap them out for music lessons for the kids in your life.

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sexta-feira, 5 de dezembro de 2014

A deep look at synaptic dynamics

 

Introduction

Brand X Pictures/Getty

Synapses are crucial to the communication between neurons, but the events that happen there have been difficult to capture.

Kiss-and-run sounds like a schoolyard prank, but it is also the informal name for one of four vigorously debated hypotheses about what happens in neurons in the brain before and after they transmit signals to one another at the cell-to-cell junctions called synapses.

There are myriad ways in which this delicate messaging can be upset. Drugs such as cocaine or methamphetamine increase the release of the neurotransmitter dopamine, for example. Disorders such as Parkinson's disease involve damage or destruction of the neurons that release dopamine. And depression is linked to altered levels of neurotransmitters such as dopamine and serotonin.

A better understanding of synaptic events is crucial to fighting a wide range of disorders, from drug addiction to mental illnesses — to say nothing of forging a better understanding of the brain. Scientists particularly want to see how the neurotransmitters travel within the synapse and how they are launched on their journey to the neuron on the other side.

Investigators agree on the basics. A neuron packages its neurotransmitters inside vesicles, which are bubble-like entities around 50 nanometres in diameter. Vesicles are not unique to neurons — they shuttle molecules around in many of the body's cells. But a single neuron can have hundreds of thousands of vesicles, and some even have a few million.

Researchers also know how these vesicles are called into action. When a neuron is activated, it fires an electrical pulse down its axon: a long fibre that behaves something like an electrical cable. When the pulse reaches the axon's tips, where most of the synapses lie, the vesicles there respond by moving to the synaptic membrane, merging with it and releasing their neurotransmitters. These messenger molecules then migrate to the neighbouring neuron across a gap called the synaptic cleft.

Much less clear is exactly what happens next. “It is hard to get people to agree on much,” says Silvio Rizzoli, a neurobiologist at the University Medical Center Göttingen in Germany. The vesicles must reform and refill with neurotransmitters very quickly, he says, otherwise the neurons would lose their ability to communicate and we would be paralysed in a matter of minutes. Working out how that happens has drawn researchers from a wide range of disciplines, from cellular and structural biology to physiology, physics and microscopy. “There is so much more to find out about how the single synapse operates,” says electrophysiologist Ege Kavalali of the University of Texas Southwestern Medical Center in Dallas.

There are four major hypotheses. Kiss-and-run, in which the vesicle empties its cargo through a pore in the membrane, then retreats back into the neuron; full-collapse fusion, in which the vesicle melds with the membrane and a new one emerges with the help of a protein called clathrin; bulk endocytosis, in which numerous vesicles fuse with the membrane, which then forms a 'bleb', or bulge, that pinches off to form new vesicles; and ultrafast endocytosis, which is essentially a sped-up version of bulk endocytosis in which pinching off happens in milliseconds, rather than seconds (see 'Firing four').

Illustration by Claire Welsh/Nature; Sources: S. Rizzoli, E. Kavalali

There is evidence to support each hypothesis — which might not be mutually exclusive — and they are the topic of much debate. Bulk endocytosis is the easiest to study, says Erik Jorgensen, a neuroscientist at the University of Utah in Salt Lake City. But full-collapse fusion is the one for which there is the most experimental support. Almost all the molecules involved in this process have been identified, says Rizzoli, although it is not yet clear how the clathrin-mediated process is regulated. And there are possible technical flaws in experiments that support the kiss-and-run hypothesis. “It has been named a biophysicist's fantasy by at least one very prominent synapse investigator,” Rizzoli says.

Settling these differences is challenging — and each model may have a place. The number of molecules involved in the full-fusion process suggests that only around 10 of the vesicles at a synapse are releasing their cargo. Bulk endocytosis might be needed for the release of larger amounts of neurotransmitter.

But it is not clear when larger numbers would be needed. Rizzoli's team looked at neurotransmitter release in locusts that had been eaten by frogs but quickly removed from the frog's stomach1. “Even under the extreme stress of being chased and eaten, the locust's synapses did not use more than 5 of their vesicles at one time,” he says. “So in an in vivo context, the protein numbers of the clathrin pathway are completely sufficient.”

Tag trackers

Imaging can help to prove or disprove these hypotheses — and each type has both advantages and disadvantages. Electron microscopy has high resolution, but can work only on dead cells that have been chemically fixed. Fluorescence microscopy can image live cells, but will pick up components only if they can fluoresce under a particular wavelength of light — the rest of the neuron will remain dark. Researchers have been trying to get around these limitations by using dyes and protein analysis and by combining microscopy techniques.

Styryl dyes, for instance, can latch on to the membrane of the vesicle and thus help to image the vesicle as it travels in the neuron. But they also stick to dying and dead cells, which clutters up the data, says Kavalali. As cells die, the lipids are moved around and this 'lipid scrambling' can lead to fluorescence not connected to vesicles.

Scientists have therefore tried to tweak the structure of the dyes so that they bind only to lipids in the vesicle membrane, with little success. Another approach is to genetically engineer the neuron's proteins to express tags that fluoresce under certain circumstances, creating 'reporter' molecules that can be used to trace what a vesicle is doing and where it is. SynaptopHluorin is a well-known reporter used in vesicles2. It fluoresces green with a change in pH, which happens when the vesicle releases the neurotransmitter. Another pH-sensitive probe is pHTomato3, which shines red when the pH rises.

Technicolour glory

The availability of probes that fluoresce in different colours lets scientists monitor multiple proteins in the vesicle and neuronal membrane. But there are challenges: it can be unclear whether the movement is coming from the vesicle or just the protein, says Kavalali.

S. Rizzoli, Univ. Göttingen Medical Center

Around 300,000 molecules can be active in a synapse, incorporating around 60 types of protein.

To better understand synaptic dynamics, Rizzoli decided to identify the abundances and positions of neuronal proteins. He likens the pursuit to ecology research. A nineteenth-century scientist studying an area would note the plants, the deer that eat the plants and the tigers that hunt the deer. Understanding the ecosystem in depth requires more than just counting the plants, deer and tigers, says Rizzoli. Knowing their locations and interactions is important as well. Similarly, some proteins and their functions in the synapse are known, but until we map the organization of their mini-jungle we will not know how they all function together, he says.

Around 20 years ago, Rizzoli's PhD adviser, physiologist William Betz, now at the University of Colorado in Aurora, developed dyes that can label living cells. But the cells needed to be chemically treated for the labels to identify the location of the proteins, and that made the dyes come off the membranes and get stuck elsewhere in the cell, resulting in poor quality images.

To try to find something better, Rizzoli and his team tested every marker available, including lipid tags, protein-coupled labels and simple stains. Nothing worked, he says. So he set out to synthesize a better one.

The result was membrane-binding fluorophore-cysteine-lysine-palmitoyl (mCLING)4. This marker clings to membranes and keeps clinging even after the neuron is treated with fixatives for imaging. In synapses, it labels mainly vesicles because there are few other membranes around, he says. Its chemical groups react more efficiently with fixatives than traditional probes and a long lipid tail anchors the probe in the membrane more strongly than the short tails of other commonly used probes.

Using mCLING, Rizzoli can track individual vesicles and see the neuron's membrane fold inward and reform a vesicle after neurotransmitter release. Rizzoli has also scaled up his protein analysis. He and his team used data on protein types numbers and positions obtained from techniques such as staining, mass spectrometry, electron microscopy and super-resolution fluorescence microscopy (the technique responsible for this year's Nobel Prize in Chemistry), to build a three-dimensional computer model5 of an average synapse down to a resolution of 40 nm.

Rizzoli's team looked at the abundances of 62 different proteins in the synapse. The amounts differ wildly; there are 27,000 copies of one protein, for example, and 50 of another. “Together, they all sum to about 300,000 proteins in the model of the average synapse,” he says. The researchers do not yet fully understand what they all do, but they hope that this grounding will set them on the right path.

One thing Rizzoli can say, is that the role a protein has in synaptic vesicle trafficking correlates strongly with its abundance in the neuron. The proteins involved in fusing the synaptic vesicle with the neuronal membrane are up to three levels of magnitude more abundant than those involved in the recovery of vesicles from the membrane after fusion.

This correlation can guide other researchers. A colleague recently contacted Rizzoli about a neuronal protein of unknown function. On the basis of its abundance, the pair concluded that it probably plays a part in the neuron's active zone, a region near the synaptic membrane where the neurotransmitter-filled vesicles wait to be called into action. But it is not plentiful enough to be involved in the retrieval of vesicle molecules, says Rizzoli, “which gives my colleague a nice place to start his experiments”.

These data also suggest that scientists may have misstepped when they did experiments that involved boosting the expression of proteins. Such overexpression experiments “can be quite misleading”, says Kavalali. “You don't know if what you are seeing are the genuine properties of this protein.”

More microscopy

Rizzoli now wants to exceed the 40-nm resolution of his existing approach. He has been working for nearly a decade with physicist Stefan Hell at the University of Göttingen, who has invented a type of super-resolution microscopy called stimulated emission depletion (STED) and is one of the three 2014 Nobel laureates.

Owing to a fundamental limit imposed by the physics of light waves and the aperture of the lenses, fluorescence microscopy cannot discern objects closer to one another than 200 nm, which is almost the size of the synapse. Super-resolution microscopy finds various ways around this limit.

For instance, STED starts with a laser that switches on fluorescent molecules in a 200-nm spot. A second laser then turns off all the molecules at the spot's edges. “The stronger the second laser, the more molecules it turns off,” says Rizzoli, so the central area of fluorescence can be as small as 30 nm in a synapse. So, by scanning across a synapse one 30-nm region at a time, and measuring the fluorescence at each point, the STED system can build up an ultra-high-resolution image. “The procedure makes the initial blurry image far more clear,” says Rizzoli (see 'Peek inside').

B. Rammner, S. Rizzoli, Univ. Göttingen Medical Center

Rizzoli is also exploring isotopic microscopy, in which an ion beam plays the part of a light source in a traditional microscope and mass spectrometry detectors act as cameras. The instrument reconstructs an image of the sample as the beam burns off a sample's surface one atomic layer at a time then measures the atoms leaving the sample. “The resolution along the vertical axis is close to atomic size,” he says. “So it really has some potential.”

Flash and freeze

Jorgensen is also harnessing the high resolution of electron microscopy to home in on synaptic dynamics. In work published last December on neurotransmitter release in mouse neurons6, he and his team showed that the neuronal membrane folds inwards 50–100 milliseconds after the neuron is stimulated. This work led to the newest hypothesis about synaptic dynamics, ultrafast endocytosis. It suggests that new vesicle form immediately after the vesicle fuses with the membrane and releases the neurotransmitters.

For this work, Jorgensen and his team developed a technique nicknamed 'flash and freeze' electron microscopy. The researchers genetically engineer neurons so that a light beam causes the neuron to release neurotransmitters, then freeze different neurons at different time points between 15 milliseconds and 10 seconds after light stimulation and capture images of what is happening at the time.

Jorgensen says that his device expands a technique used by researchers Thomas Reese and John Heuser, who did some of the first work on electron-microscopy-based synaptic imaging7. The pair developed a freeze slammer, in which neurons were stimulated then thrown against a metal block that had been cooled with liquid helium, freezing their molecules in place.

Jorgensen and his team also freeze neurons, but using pressure rather than temperature, which has the advantage of leaving more of the specimen free of ice crystals.

They also modified their electron-microscopy system, made by Leica Microsystems in Mannheim, Germany, to allow a path of light into the system's high-pressure freezers. Jorgensen says that they adapted the device out of necessity because “there is just no other way to look at fast events at the synapse”.

Inspired by Jorgensen's idea, Leica is now building a light path into its new high-pressure freezers, known as EM HPM100, says Cveta Tomova, who manages electron-microscopy sample preparation products at Leica. The approach can help researchers to image cellular processes at millisecond and nanometre resolution and to avoid some issues with ice crystals, she says. The researchers can switch on a gene or process with light, then use high-pressure freezing to image the sample at that moment. Freeze-slamming is done at ambient pressure and allows thin samples to be frozen well up to a thickness of around 15 μm. High-pressure freezing means that researchers can avoid ice crystals down to around 200 μm under the surface.

Jorgensen is now working to tie in super-resolution microscopy techniques such as nano-resolution fluorescence electron microscopy (nanofEM) and super correlative light and electron microscopy (super CLEM), which can achieve resolutions of 20 nm. This gets close to the dimensions of proteins, which are 5–10 nm in diameter. His goal is to connect the ability to determine the location of proteins with the 1-nm resolution of electron microscopy. “We would then be able to characterize the molecular topography of the synapse,” he says.

In his most recent work8, also using flash-and-freeze electron microscopy, he and his team show how some of the hypotheses about synaptic dynamics might be linked. Using a technique called RNAi, in which small synthetic RNA molecules bind to — and block — the messenger RNAs that carry instructions for making proteins, they showed that the clathrin protein is an important component of ultrafast endocytosis, too. They also found that after neurotransmitter release, the bleb in the neuron's membrane separates completely to form what is known as an endosome. Synaptic vesicles then bud off from this endosome, rather than directly from the neuron's membrane. Rizzoli calls the new finding “bulk endocytosis on steroids”.

What neuroscientists need, says Kavalali, is high-resolution images of living neurons stimulated to release neurotransmitters. He thinks highly of flash-and-freeze electron microscopy and has high hopes for super-resolution microscopy. These techniques will help researchers to map the synapse and track the events that occur before, during and after neurotransmitter release, and perhaps even to determine which hypothesis is the most accurate.

source of this article . www.nature.com

quinta-feira, 30 de outubro de 2014

Could action video games help people with dyslexia learn to read?

 


In addition to their trouble with reading, people with dyslexia also have greater difficulty than typical readers do when it comes to managing competing sensory cues, according to a study reported February 13 in Current Biology, a Cell Press publication. The findings suggest that action video games might improve literacy skills in those with dyslexia, which represent five to ten percent of the population.

"Imagine you are having a conversation with someone when suddenly you hear your name uttered behind you," says Vanessa Harrar of the University of Oxford. "Your attention shifts from the person you are talking to -- the visual -- to the sound behind you. This is an example of a cross-sensory shift of attention. We found that shifting attention from visual to auditory stimuli is particularly difficult for people who have dyslexia compared to good readers."

In fact, researchers already knew that people with dyslexia had some challenges with auditory processing in addition to their visual impairments. New evidence had also begun to link multisensory integration and dyslexia to the same parts of the brain. That evidence, together with Harrar's own personal challenges with reading and writing, prompted her and her colleagues to conduct one of the first investigations of how people with dyslexia process multisensory stimuli.

Participants in the study were asked to push a button as quickly as possible when they heard a sound, saw a dim flash, or experienced both together. The speed with which they pressed the buttons was recorded and analyzed. While everyone was fastest when the same type of stimuli repeated itself, the data showed that people with dyslexia were particularly slow at pressing the button when a sound-only trial followed a visual-only trial. In other words, they showed "sluggish attention shifting," particularly when asked to shift their attention from a flash of light to a sound.

While the researchers say further study is needed, they suggest based on the findings that dyslexia training programs should take this asymmetry into account.

"We think that people with dyslexia might learn associations between letters and their sounds faster if they first hear the sound and then see the corresponding letter or word," Harrar says. Of course, traditional approaches to reading, in which letters are first seen and then heard, do just the opposite.

Harrar's team goes on to propose a unique, nonverbal approach to improve reading and writing with action video games. "We propose that training people with dyslexia to shift attention quickly from visual to auditory stimuli and back -- such as with a video game, where attention is constantly shifting focus -- might also improve literacy. Action video games have been shown to improve multitasking skills and might also be beneficial in improving the speed with which people with dyslexia shift attention from one task, or sense, to another."


Story Source:

The above story is based on materials provided by Cell Press. Note: Materials may be edited for content and length.


Journal Reference:

  1. Vanessa Harrar, Jonathan Tammam, Alexis Pérez-Bellido, Anna Pitt, John Stein, Charles Spence. Multisensory Integration and Attention in Developmental Dyslexia. Current Biology, 2014; DOI: 10.1016/j.cub.2014.01.029

 

Cognition

 

The term cognition is used in several loosely related ways to refer to a faculty for the human-like processing of information, applying knowledge and changing preferences.

Cognition or cognitive processes can be natural and artificial, conscious and not conscious; therefore, they are analyzed from different perspectives and in different contexts, in anesthesia, neurology, psychology, philosophy, systemics and computer science.

The concept of cognition is closely related to such abstract concepts as mind, reasoning, perception, intelligence, learning, and many others that describe numerous capabilities of human mind and expected properties of artificial or synthetic intelligence.

Cognition is an abstract property of advanced living organisms; therefore, it is studied as a direct property of a brain or of an abstract mind on subsymbolic and symbolic levels.

In psychology and in artificial intelligence, it is used to refer to the mental functions, mental processes and states of intelligent entities (humans, human organizations, highly autonomous robots), with a particular focus toward the study of such mental processes as comprehension, inferencing, decision-making, planning and learning (see also cognitive science and cognitivism).

Recently, advanced cognitive researchers have been especially focused on the capacities of abstraction, generalization, concretization/specialization and meta-reasoning which descriptions involve such concepts as beliefs, knowledge, desires, preferences and intentions of intelligent individuals/objects/agents/systems.

The term "cognition" is also used in a wider sense to mean the act of knowing or knowledge, and may be interpreted in a social or cultural sense to describe the emergent development of knowledge and concepts within a group that culminate in both thought and action.

sábado, 25 de outubro de 2014

Reminiscing can help boost mental performance

 


“The prevailing view is that activating brain regions referred to as the default network impairs performance on attention-demanding tasks because this network is associated with behaviors such as mind-wandering,” said Spreng. “Our study is the first to demonstrate the opposite – that engaging the default network can also improve performance.”

To solve a mental puzzle, the brain’s executive control network for externally focused, goal-oriented thinking must activate, while the network for internally directed thinking like daydreaming must be turned down to avoid interference – or so we thought.

New research led by Cornell University neuroscientist Nathan Spreng shows for the first time that engaging brain areas linked to so-called “off-task” mental activities (such as mind-wandering and reminiscing) can actually boost performance on some challenging mental tasks. The results advance our understanding of how externally and internally focused neural networks interact to facilitate complex thought, the authors say.

“The prevailing view is that activating brain regions referred to as the default network impairs performance on attention-demanding tasks because this network is associated with behaviors such as mind-wandering,” said Spreng. “Our study is the first to demonstrate the opposite – that engaging the default network can also improve performance.”

There are plenty of neuroimaging studies showing that default network activation interferes with complex mental tasks – but in most, Spreng explained, the mental processes associated with default network conflict with task goals. If you start thinking about what you did last weekend while taking notes during a lecture, for example, your note-taking and ability to keep up will suffer.

Spreng and his team developed a new approach in which off-task processes such as reminiscing can support rather than conflict with the aims of the experimental task. Their novel task, “famous faces n-back,” tests whether accessing long-term memory about famous people, which typically engages default network brain regions, can support short-term memory performance, which typically engages executive control regions.

While undergoing brain scanning, 36 young adults viewed sets of famous and anonymous faces in sequence and were asked to identify whether the current face matched the one presented two faces back. The team found participants were faster and more accurate when matching famous faces than when matching anonymous faces and that this better short-term memory performance was associated with greater activity in the default network. The results show that activity in the default brain regions can support performance on goal-directed tasks when task demands align with processes supported by the default network, the authors say.

“Outside the laboratory, pursuing goals involves processing information filled with personal meaning – knowledge about past experiences, motivations, future plans and social context,” Spreng said. “Our study suggests that the default network and executive control networks dynamically interact to facilitate an ongoing dialogue between the pursuit of external goals and internal meaning.”

The study, “Goal-congruent default network activity facilitates cognitive control,” published in October in the Journal of Neuroscience, was funded in part by the National Institutes of Health and the Natural Sciences and Engineering Research Council of Canada.


Story Source:

The above story is based on materials provided by Cornell University. The original article was written by Melissa Osgood. Note: Materials may be edited for content and length.


Journal Reference:

  1. R. N. Spreng, E. DuPre, D. Selarka, J. Garcia, S. Gojkovic, J. Mildner, W.-M. Luh, G. R. Turner. Goal-Congruent Default Network Activity Facilitates Cognitive Control. Journal of Neuroscience, 2014; 34 (42): 14108 DOI: 10.1523/JNEUROSCI.2815-14.2014

 

sábado, 18 de outubro de 2014

Action video games bolster sensorimotor skills, study finds

 


One of the benefits of playing action games may be an enhanced ability to precisely learn the dynamics of new sensorimotor tasks. Such skills are key, for example, in laparoscopic surgery which involves high precision manual control of remote surgery tools through a computer interface.

University of Toronto study finds that action video games bolster sensorimotor skills

A study led by University of Toronto psychology researchers has found that people who play action video games such as Call of Duty or Assassin's Creed seem to learn a new sensorimotor skill more quickly than non-gamers do.

A new sensorimotor skill, such as learning to ride a bike or typing, often requires a new pattern of coordination between vision and motor movement. With such skills, an individual generally moves from novice performance, characterized by a low degree of coordination, to expert performance, marked by a high degree of coordination. As a result of successful sensorimotor learning, one comes to perform these tasks efficiently and perhaps even without consciously thinking about them.

"We wanted to understand if chronic video game playing has an effect on sensorimotor control, that is, the coordinated function of vision and hand movement," said graduate student Davood Gozli, who led the study with supervisor Jay Pratt.

To find out, they set up two experiments. In the first, 18 gamers (those who played a first-person shooter game at least three times per week for at least two hours each time in the previous six months) and 18 non-gamers (who had little or no video game use in the past two years) performed a manual tracking task. Using a computer mouse, they were instructed to keep a small green square cursor at the centre of a white square moving target which moved in a very complicated pattern that repeated itself. The task probes sensorimotor control, because participants see the target movement and try to coordinate their hand movements with what they see.

In the early stages of doing the tasks, the gamers' performance was not significantly better than non-gamers. "This suggests that while chronically playing action video games requires constant motor control, playing these games does not give gamers a reliable initial advantage in new and unfamiliar sensorimotor tasks," said Gozli.

By the end of the experiment, all participants performed better as they learned the complex pattern of the target. The gamers, however, were significantly more accurate in following the repetitive motion than the non-gamers. "This is likely due to the gamers' superior ability in learning a novel sensorimotor pattern, that is, their gaming experience enabled them to learn better than the non-gamers."

In the next experiment, the researchers wanted to test whether the superior performance of the gamers was indeed a result of learning rather than simply having better sensorimotor control. To eliminate the learning component of the experiment, they required participants to again track a moving dot, but in this case the patterns of motion changed throughout the experiment. The result this time: neither the gamers nor the non-gamers improved as time went by, confirming that learning was playing a key role and the gamers were learning better.

One of the benefits of playing action games may be an enhanced ability to precisely learn the dynamics of new sensorimotor tasks. Such skills are key, for example, in laparoscopic surgery which involves high precision manual control of remote surgery tools through a computer interface.

The research was done in collaboration with Daphne Bavelier who has appointments with both the University of Geneva and the University of Rochester.

Their study is published in the journal Human Movement Science.


Story Source:

The above story is based on materials provided by University of Toronto. Note: Materials may be edited for content and length.


Journal Reference:

  1. Jay Pratt et al. The effect of action video game playing on sensorimotor learning: Evidence from a movement tracking task. Human Movement Science, October 2014 DOI: 10.1016/j.humov.2014.09.004

 

University of Toronto. "Action video games bolster sensorimotor skills, study finds." ScienceDaily. ScienceDaily, 17 October 2014. <www.sciencedaily.com/releases/2014/10/141017111127.htm>.